What is Gamelabs?
Gamelabs is an intelligent asset generation platform built to accelerate 2D game development. It solves the critical challenge of maintaining stylistic consistency and generating complex, multi-angle assets quickly, allowing solo developers and studios alike to create production-ready game art, animations, and spritesheets directly from text prompts or reference images—no specialized art skills required.
Key Features
Gamelabs provides a unified workflow that moves seamlessly from concept to engine-ready files, ensuring speed and stylistic integrity at every step.
🖼️ High-Control Artwork Generation
Generate initial character art, props, or environments using text prompts enhanced by precise controls. You can configure camera angles, subject orientation, and utilize advanced options like chroma key backgrounds for easy post-processing. This creative flexibility ensures your initial assets are designed exactly for your game’s perspective (e.g., isometric or top-down views).
🎬 Coherent, Loopable Animation
Leverage your generated artwork as a "seed" to ensure consistency throughout your animation sequences. Gamelabs allows you to describe the actions you need (e.g., walking, attacking, idling) and generates coherent, loopable animations that maintain the visual style and character identity established in the initial artwork phase.
🎞️ Engine-Ready Spritesheet Export
Convert your generated animations into optimized spritesheets instantly. Configure essential engine parameters such as frames per second (FPS), grid size, padding, and transparency settings. This feature eliminates days of manual slicing and preparation, delivering assets that are ready to import directly into your game engine.
🔌 IDE Integration via MCP
Gamelabs supports the Model Context Protocol (MCP), enabling secure, API-key access to its generation engine directly within AI-assisted IDEs like Cursor. This integration allows development teams to generate and iterate on assets without breaking their coding flow or leaving the editor environment, maximizing developer velocity.
Use Cases
Gamelabs is designed to handle the core asset challenges faced by 2D studios and independent developers, delivering speed and consistency where it matters most.
1. Rapid Prototyping and Concept Validation
Quickly generate placeholder or near-final assets for core game mechanics within hours, not weeks. Instead of waiting for concept art or hiring external artists, you can generate multiple variations of enemy types, buildings, or environmental tiles in a single afternoon. This drastically shortens the iteration loop, allowing you to test player engagement with polished visuals earlier in the development cycle.
2. Scaling Consistent Multi-Angle Unit Sets
For games requiring units to be viewed from multiple angles (common in isometric or tower defense titles), Gamelabs ensures every angle of the same character or unit remains stylistically identical. This consistency is crucial for player immersion. The platform can handle the generation of dozens of unit types—including bases, turrets, and bosses—each requiring multiple consistent angles for various actions (e.g., driving, firing, idle states).
3. Streamlined Production Workflow
By integrating directly into your development environment via MCP, Gamelabs minimizes context switching. A developer can request a new asset version or a minor style adjustment directly within their code editor, receive the generated image, and export the corresponding spritesheet without opening a separate application. This workflow keeps teams focused on implementation rather than asset management.
Why Choose Gamelabs?
Our focus is on delivering production-ready assets that solve real development challenges, proven by our own experience shipping commercial games.
Production-Proven Reliability
Gamelabs was born out of a genuine need during the development of the game Age of Steam Tower Defence. The exact workflow and toolset provided here were used to create all the assets for that shipped title. This means Gamelabs is not just a concept generator; it is a battle-tested pipeline that delivers consistent, high-quality results suitable for live players.
Guaranteed Style and Character Consistency
A key challenge in AI asset generation is maintaining the look and feel of a character across different poses, actions, and angles. Gamelabs is engineered specifically to handle this complex requirement, ensuring that whether you are generating a sprite for a walking animation or a separate image for an attack sequence, the character maintains the same visual identity and style definition.
Focus on Developer Flow
We understand that time spent outside the IDE is time lost. By integrating with the Model Context Protocol (MCP), Gamelabs enables developers to treat asset generation as a fluid part of their coding and iteration process, secured via API keys and ready to integrate with modern AI-assisted tools.
Conclusion
Gamelabs provides the speed and consistency necessary to bring ambitious 2D games to life without the typical artistic bottlenecks. By transforming text and image references into ready-to-use spritesheets, we empower solo developers and studios to maintain a fast iteration pace and focus on building experiences players love.
Explore how Gamelabs can transform your asset pipeline and accelerate your next title.