MetaHuman Creator

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MetaHuman is a complete framework that gives any creator the power to create and use fully rigged, photorealistic digital humans in a variety of projects powered by Unreal Engine 5.0
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What is MetaHuman Creator?

Creating realistic digital humans has traditionally been a time-intensive process requiring specialized skills and expensive tools. MetaHuman simplifies this by offering an intuitive framework that empowers creators—from game developers to filmmakers—to design lifelike characters quickly and efficiently. Whether you're starting from scratch or importing custom meshes, MetaHuman provides the tools to bring your vision to life without compromising on quality.

Key Features

  • Instant Character Creation:
    Start with pre-built presets based on real-world scans or import your own custom mesh. Adjust facial features, skin tones, hairstyles, and clothing to create unique, believable characters in minutes.

  • Facial Animation Made Simple:
    Use MetaHuman Animator to capture nuanced performances with minimal hardware—just an iPhone or head-mounted camera. The system processes data into clean, high-fidelity animations ready for refinement.

  • Seamless Integration with Unreal Engine:
    Export your MetaHumans directly into Unreal Engine, where they’re optimized for real-time performance across platforms. With eight levels of detail (LODs), you can balance visual fidelity and runtime efficiency effortlessly.

  • Customizable Pipeline:
    Adapt MetaHuman to fit your existing workflow. Export assets to DCCs like Maya for further customization or integrate them into Unreal Editor for Fortnite (UEFN) for gaming projects.

Use Cases

  1. Game Development:
    A small indie studio needs diverse, realistic NPCs for their open-world RPG but lacks the budget for motion capture studios or 3D modeling experts. Using MetaHuman Creator, they generate unique characters and animate them with MetaHuman Animator via an iPhone, saving both time and resources while maintaining professional-grade results.

  2. Film Production:
    A VFX team is tasked with creating a crowd scene featuring hundreds of digital extras. Instead of manually sculpting each character, they leverage MetaHuman’s preset library and LOD options to populate the scene efficiently, ensuring high-quality visuals even during close-ups.

  3. Virtual Training Simulations:
    A corporate training company wants to simulate realistic interpersonal interactions for employee development programs. By importing custom facial scans through Mesh to MetaHuman, they create avatars resembling real employees, enhancing immersion and engagement in virtual scenarios.

Why Choose MetaHuman?

MetaHuman democratizes access to cutting-edge digital human technology, enabling creators to focus on storytelling rather than technical hurdles. Its combination of ease-of-use, flexibility, and seamless integration makes it an invaluable tool for anyone working with Unreal Engine.

Ready to elevate your projects? Dive into MetaHuman Creator today and experience how simple it is to build lifelike digital humans tailored to your needs.

Frequently Asked Questions

Q: Is MetaHuman free to use?
A: Yes, MetaHuman assets are free for use in Unreal Engine projects. However, final renders must be produced using Unreal Engine.

Q: What hardware do I need to get started?
A: For basic creation, you’ll need a Windows or macOS computer with internet access and a compatible browser. Animating with MetaHuman Animator requires at least an iPhone 12 or a desktop PC meeting the minimum specifications outlined in the documentation.

Q: Can I export MetaHumans to other software?
A: While source assets can be exported to tools like Autodesk Maya for additional customization, rendering outside of Unreal Engine is not permitted under the current licensing agreement.

Q: Where can I find tutorials and support?
A: Explore the extensive documentation, tutorials, and community forums available on the official MetaHuman hub to learn more about its capabilities and best practices.


More information on MetaHuman Creator

Launched
1998-07
Pricing Model
Starting Price
Global Rank
16335
Follow
Month Visit
3.6M
Tech used

Top 5 Countries

17.76%
9.99%
6.13%
4.38%
4.09%
United States China Russia Japan United Kingdom

Traffic Sources

1.51%
0.22%
0.02%
3.88%
65.58%
28.78%
social paidReferrals mail referrals search direct
Source: Similarweb (Sep 25, 2025)
MetaHuman Creator was manually vetted by our editorial team and was first featured on 2025-02-17.
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